![]() As they rave about the despair and pain of life, you begin to feel like there’s no way to win. On top of each being absurdly powerful, depleting one’s HP only causes it to put up an impenetrable barrier and keep attacking. Then there’s the battle against the insane Emil clones.Oh, and did we mention that this is required for 100% Completion? Or that you're forced to do this fight as 9S, whose attacks are weaker than 2B and A2's, since he's the only Playable Character that can steal from Emil? Good luck! Don't steal his stuff, you naughty kids! He hits like a truck, even with plenty of defense chips equipped, and his heads (which he can practically flood the entire room with) can easily OH-KO you if you aren't prepared. The surprise Level 99 boss that no one expected: Emil.And still chose to sacrifice their save file afterwards. Extra shout-out for anyone who've done it solo, without dying.Not only does 042 manage to survive, he accomplishes his goal, and even develops enough of a personality to dryly remark to the other Pod that he feels embarrassed for surviving a suicide mission. The in-story explanation for the Bullet Hell fight? Pod 042 went on a suicide mission to save A2, 2B, and 9S' data from an impending data purge.Doubles as heartwarming when it's revealed the person that helped you deleted all their save files to provide assist to other player and you are offered the same choice. If you are connected to the network however a message will appear after a few deaths saying message received and you'll see the message of everyone who has beaten the game, then you can accept the help of one after many deaths which will lead to a Triumphant Reprise of the song in the title page when six ships spins around yours and helps you trouncing through the credits. By the time you reach QA team the credits will be untouchable and the shots are too chaotic to win, with the retry options taunting you how meaningless it is. The credits scene of Ending E: you have to shoot the credits who are in Bullet Hell mode.Pascal going Papa Wolf and taking down a whole army of machines by hacking and controlling a Goliath-class Engels machine.It starts off as a Hopeless Boss Fight due to its impenetrable shield, but right as 9S shuts down the power to the factory, the entire facility goes dark as the music kicks into high gear, and what follows is an incredible battle in the dark as the only light available is the machine's massive red eye and whatever electrical sparks and energy waves are emitted from its (and your) attacks. The battle against the So-Shi unit in Route A is truly a visual and audio spectacle.One to the developers for daring to put classic Shoot 'Em Up gameplay on mainstream market and make it appealing to the masses.The fight evolves into massive Tear Jerker territory when the boss is played again through 9S's perspective.The vocals of Nami Nakagawa, Emi Evans, and newcomer J'Nique Nichole truly shine in the song along the instruments used for the Opera Singer. Hell, the song alone for the boss goes above and beyond some boss theme in recent video game history.And it speaks volumes about the thought put into the creativity for the bosses in Automata. ![]()
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